#ifndef __GLUTEPAGE_SCENE_H__
#define __GLUTEPAGE_SCENE_H__


#include "cocos2d.h"
//#include "Box2D/Box2D.h"
#include "SimpleAudioEngine.h"
//-------------------------------------------------------------------
class GlutPageLayer01:public cocos2d::CCLayer
{
public:
	virtual bool init();
	static cocos2d::CCScene* scene();
	virtual void menuHelpCallback(CCObject* pSender);
	virtual void menuHomeCallback(CCObject* pSender);
	virtual void menuBackCallback(CCObject* pSender);

	virtual void menuGlute30Callback(CCObject* pSender);
	virtual void menuGlute45Callback(CCObject* pSender);

	LAYER_NODE_FUNC(GlutPageLayer01);
};




#endif
